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To be fair, it's mostly the UI, which can rightfully be described as a click-fest. I'm glad you think so, because it is! Of course, I would be remiss to point out that this game is nearly 20 years old, shows its age, and even for the time had some questionable decisions made.
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Each side has two Main Characters that must be captured in a Standard game (Palpatine and Vader from the Empire Mon Mothma and Luke Skywalker from the Alliance) and you must also capture/destroy their Headquarters: Coruscant and the Alliance HQ (which looks like Cloud City on Bespin for some reason). To be more helpful, there are two game modes: Standard and HQ Victory. You get to play as either the Rebellion or the Empire in your quest to take over the Star Wars galaxy, which can be up to 200 worlds spread across 20 sectors! With that kind of scale, there is a lot you can do with this game, though just playing to win against the AI won't require near as much effort.
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For those who don't know, Star Wars Rebellion is a grand strategy game (I guess, game genres confuse me ) released by LucasArts back in 1998, so nearly 20 years old now.
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